quick update..

ok so im still awake, you know what they say “once you’ve got the bug”.

Ignite indie game jam wip

late night development in my boxers.. the best way.. the only way. its 5:13 am now and i have just finished the first design phase of a new website called “ignite game jam”. ignite is an indie gaming website aimed at sparking (you see what i did there) creativity and allow a place where like-minded people can come to bounce ideas around. the main concept of the website is “game jams” where teams of programmers and artist meet both physically and virtually to complete a game in a short given time. this is usually done by setting a theme and a deadline to which teams and solo solders must stick to. what makes a jam different from a competition? well game jams are all about sharing ideas, team work and sparking creativity and quite often are not judged or offer any prizes.  with this in mind i wanted to start something and what followed is this…

yes that is a website..

this website has a tiny display size but its large enough to fit all the info needed and makes a great template for the jams (its 5:30 am ill explain in more detail later).

also i recognised there would be a need for larger screen (for the forum etc) but i didn’t want to lose the theme so i built this..

i will get the website up (public) asap (think i might sleep first) but in the meantime i will add a forum and invite some people to test the site while its in beta.

i also want to start getting people involved asap, it’s a community aimed site after all.

so i thought i would run a couple of no prize competitions for motto for the site and a new header image while i organise the first jam.

the plan is for the first jam to be around mid february, themed and judged. no prize though, other than the crown of “winner of 1st ignite jam”

hopefully further down the line the site can get sponsors from company’s like unity3d or esenthel for its comps.

anyways really must sleep now.. or grab a cup of tea and go another round on the site.

pb

random screenies and artwork.

the wife! lol

corrado mod wip.

 

anglesey barrier..

urbanbeatz website WIP screen

my music store was well over due an update.. here is a screen shot of the progress so far.

website to due to go live again on the 14/01/2011. store is currently closed while these updates are applied.

there is also a gaming related website under dev, wip title of love2game but some cu*t has bought this domain and just parked it.. wa*kers.

anyways i am sure i will find something just as good 🙂

brap.

pb

TDR screenshots

WIP GUI – 20% done

WIP Engine running. GFX are not final. but do you like my red telephone boxes.. 🙂

i stupidly spent about 2 hours making the start banner texture. oh well you will be able to see it better when TDR goes chase cam styley.

non of the graphics are final, i just wanted to get the engine done. currently the cam runs at 4:3 but the game runs at 16:10 (or 16:9) hence the stretching. will get this sorted soon tho.

i am still in two minds whether to use a dll for physics, this would mean the loss of mac support. but if i do it means i can use a dll also for the in built music player too. FMOD of course would be my first choice.

more updates and sh*t soon.

pb