WIP: Soul (working title) preview

I have been working on a game entitled soul for now, the game play is a bit like Astroids meets fl0w. Here are some screenshots of things so far…

phil 🙂


TDR Game news

here is a new screenshot of TDR race game. i am extremely happy now i have re-done the road textures.

Wigs game

I recently bashed together a quick prototype game called wigs. the aim is to fire “wigs” from a cannon at gems in order to score points. the prototype looked ok and played excellent, i had the whole house competing for the high score. I recently decided to spend a couple of days on the prototype working towards an alpha build of the game.
here are some screen shots of some work so far..

more wigs news later 😛

TDR screenshots

WIP GUI – 20% done

WIP Engine running. GFX are not final. but do you like my red telephone boxes.. 🙂

i stupidly spent about 2 hours making the start banner texture. oh well you will be able to see it better when TDR goes chase cam styley.

non of the graphics are final, i just wanted to get the engine done. currently the cam runs at 4:3 but the game runs at 16:10 (or 16:9) hence the stretching. will get this sorted soon tho.

i am still in two minds whether to use a dll for physics, this would mean the loss of mac support. but if i do it means i can use a dll also for the in built music player too. FMOD of course would be my first choice.

more updates and sh*t soon.



well it has been a while since my last post, i have been a bit busy with quiting my day job and christmas.

here is whats going on in the world of blunt…

corrado project is on hold.

kenblock drift game is now back under development under the title of “TDR”.

escape from africa platform game is on hold

new game under development, the six tools of the ninja.

the blunt web network is being re-done and prepared for launch.

no pics this time sorry. ill get some screenies up after the new year.

best wishes to all for 2011.


Escape from africa.. previews